Wheel toothed

hello !!!
I’m confused by a model I thought simple, but, mmm, it’s not so simple (for me!): a wheel toothed, but the teeth are, at the beginning, at the same thickness than the cylinder of the wheel, but they become narrower at the “end”… oh, and I need to bevel the whole wheel, after… I’ve tried dofferent things, but without success!!! thank you for your advice!!!

Hello - that looks to me like it might be a mesh or SubD object - in Rhino, making something similar from surfaces might be something like this:

SimpleGear.3dm (1.4 MB)

-Pascal

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