Lately, I am dealing with a lot of mesh cleaning tasks and ran into all sorts of problems. I got pretty big&nasty meshes to deal with and I can’t work out for myself any best practices.
I wanted to share with you this example where I really got no idea why I can’t split this single mesh face.
Any advice, rules of thumb, other software that you recommend to clean up meshes (mostly 3D scanned data)?
split mesh face problem.3dm (80.7 KB)
Funny, that Grasshopper apparently can split it.
Unfortunately, I can’t use this approach because I am using texture-mapped meshes representing buildings and grasshopper doesn’t hold any texture mapping.
I am testing some mesh faces and sometimes faces that can’t be split in the original file, after being copied to another file, they split normally. Note that both files have the same tolerance units.