What is the cleanest way to export from Rhino to 3ds Max? - NURBS to Poly

Hi all,

After pulling hair out trying to get a complex, curvey architectural model from Rhino to Max I came across this thread.

So i tried exporting from Moi3D in all formats, the only one that worked perfectly was to export from Moi as a Sketchup file and it came into Max as a clean, non-triangulated edit mesh (grouped).