So, I modeled a Kitchen, and instead of filleting all the solid edges, I want to use Vray’s “Edge Texture in Bump Map channel” to create smoothing of rendered edges.
But how do I ADD that Edge Tex Bump to another material that already has something in the Bump slot?
For example, in a Vray Concrete Material? The Bump Channel is already being used by the concrete bump map. How do I add another Bump Map channel to have both the concrete texture, and the smoothing Edge Texture?
I know there’s the “layered” dropdown menu but it doesn’t include a “Bump” material. I tried MultiMaterial, and doesn’t work. Adding a BRDF just overpowers my other Concrete Material settings, it seems.
Anyone who knows how to accomplish this, your advice would be appreciated, thanks!