Hi
I would like to create a rendered surface that will resemble a tile arrangement visible on the right side. Now it’s just a uniform surface, how can I change that?
Cheers
Hi
I would like to create a rendered surface that will resemble a tile arrangement visible on the right side. Now it’s just a uniform surface, how can I change that?
Cheers
Or use the Rhino function softedgening or V-Ray toon materials.
So when I go into my vrmat materials, I don’t see Edge parameters, that are shown in the link, why is that?
Just to be sure the edge bump map as shown in @Mahdiyar video only works if you set Bumpmap mode to Bump Texture Channel.
thx guys