Hey All,I’m trying to make a 360 degree spherical rendering in Rhino using Vray 1.5. This is something I’ve successfully done before, but now I’m having issues with it. I can render out regular (non-spherical) images, and the images take about 5 minutes, but when I set the camera to Spherical and hit render, the renderer initiates but then stalls.
I’ve let it go for as long as an hour, but it makes no progress. I also cannot cancel the rendering. I can close Rhino it will still be running in the background. I actually have to go to the task manager to force quit rhino.Here is an album showing where the render stalls, my render settings, and a non-spherical image rendering just fine.
Has anybody else had a problem similar to this, either with spherical cameras or regular images? Any guesses as to what may be causing it?