VisualArq objects within rhino blocks, 'breaks' the va blocks

I found out the following is only with the BlockEditNew plugin (which is extremely useful)

When I block together several VA objects (wall and doors into an ‘apartment block’, to copy multiple times into a building) - it ‘breaks’ the va objects into rhinoblocks with a name like "*Wall{e198… etc.. If I explode the parent block (the apartment), all the VA objects are still ‘dumb’ rhino blocks..

Any clue whether this compatibility could be resolved? Thank you!

@florisd
If you put VisualARQ objects inside a block, you cannot create a unique copy of that block with Rhino commands. Because VisualARQ objects are in essence blocks, Rhino copies them “dumb” without the intelligence.

Workaround is to open a new Rhino instance, copy/paste the block there, change the name, and copy/paste it back.

Thanks that’s a useful workaround for the CreateUniqueBlock incompatibility.

@fsalla @enric It would be great if the development of VA could reach out to the developer of BlockEditNew for compatibility : wucl12@foxmail.com

Thank you!

they seem to be in contact, hopefully they can fix this soon

@Sebastian_Wimmer We are still pending to help the BlockEdit developer to make it work properly with VisualARQ objects. There has been no progress so far in this interoperability.

@Sebastian_Wimmer I confirm we have been able to fix the compatibility issues between VisualARQ and the BlockEditNew plug-in and they will work fine in the upcoming VisualARQ 3.10 update. We will publish a Release Candidate version of it next Wednesday in the Forum.

that is amazing, thank you for the very fast fix!

wow - looking forward to using this - I applaude you! thanks for looking into it

if mcneel implements groups into blocks then the world will be a better place

@florisd @Sebastian_Wimmer I let you know that in VisualARQ 3.10 RC1 we fixed the issues between VisualARQ and the BlockEditNew plugin. Today we have published another 3.10 (RC2): VisualARQ 3 - Version 3.10 RC2 released

Let me know if you find further issues.

thank you - until now, everything seemed to work, I once managed to crash it, and then some elements got converted to blocks - but was not able to reproduce that. I will update, if I encounter some issues again.