I’ve been updating VisualARQ, and I guess this started happening in one of the latest releases.
The Section View is no longer generating hatches correctly. As you can see, I have a single clsoed polysurface, but the Section View only hatches some of the wall segments where the cutting plane passes through, instead of all of them.
Has anyone experienced this or knows how to fix it?
Any suggestions would be greatly appreciated. Thank you!
Hi @mutarq I’ll forward this case to the development team. I’ve realized that if you break down that polysurface into smaller parts, the hatches appear in the section view.
it is for sure something that happend in the latest updates.. either from from VIsualArq or Rhino itself.. because I have some drawings from a month ago and the sectionviews were working correctly
Hopefully you’ll find a solution or maybe I can dowgrade to rthe previous version.. becasue it si very time consuming to split all the polysurfaces where this is happening.
Well, I just noticed that now the Section Views are also having issues maintaining the consistency of the section style.
As you can see, I configured this style so that anything not being cut by the section plane should be displayed in a very light gray with a very thin lineweight. Currently, it even fails to do that.
I’m attaching both a previous version of the same drawing and the current version so you can compare the results.
Integrated accelerated graphics device with 4 adapter port(s)
Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 4060 Laptop GPU (NVidia) Memory: 8GB, Driver date: 6-11-2026 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 610.62
Integrated accelerated graphics device with 4 adapter port(s)
Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-11-2026
Driver Version: 32.0.16.1062
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8188 MB
Rhino plugins that do not ship with Rhino
C:\Users\mutar\AppData\Roaming\McNeel\Rhinoceros\8.0\Plug-ins\D5LiveSync (e0d5e210-02f6-4ee9-a2b0-1675e225d958)\D5Conv.rhp “D5 Live Sync for Rhino”
C:\Program Files\Rhino 8\Plug-ins\Tibidabo\Lands.rhp “Lands Design”
C:\Program Files\Rhino 8\Plug-ins\Tibidabo\VisualARQ.rhp “VisualARQ”
C:\Program Files\Common Files\McNeel\Rhinoceros\8.0\Plug-ins\Bella (813de3fb-18eb-405f-bfcd-b0b4d3da91fb)\25.3.0.0\bella_rhino.rhp “Bella” 25.3.0.0
C:\Program Files\Rhino 8\Plug-ins\Tibidabo\Tibidabo.rhp “Tibidabo”