V8 CommandLine entry missing? What am I missing?

Hi!

(SystemInfo at bottom)

It’s January 2026, and I downloaded Rhino 8 for evaluation having grown a bit bitter about AutoDesk Fusion. I’ve tried to follow along with a number of different resources/tutorials/YouTube videos, and most of them lean rather heavily on the ‘command line’ experience, but as best I can tell (from reading other forum posts), this UI does not exist in Rhino 8 for Mac. Everything I’ve tried so far has failed (I guess obviously, or I wouldn’t be here).

I can type commands “blindly”, and assuming I don’t make any typos, it seems to work, but what I really want is the command line entry box that I see in all these videos. It looks like this (this screenshot was taken from a YouTube tutorial at https://www.youtube.com/watch?v=4mVBIbX5G5k):

I can see the command history panel, but there’s no Command: entry line at the bottom of it. How can I see my command as I’m typing it?

I’ve tried resetting to the default window layout. No luck.

Googling and ChatGPT-ing for hints, I’ve tried blind-typing the command “CommandPrompt Show Yes EnterEnd” but nothing appears, and what I see in the Command History panel says:

Command: CommandPrompt
Command: _DisplayCommandPrompt
Unknown command: _DisplayCommandPrompt

I tried making a macro, but that didn’t work either.

Other forum posts indicate that this might be a difference between Rhino for Mac and Rhino for Windows. Why would that be? Seems like an unlikely thing to bifurcate on.

Regardless, I’m at a bit of a loss for how to best learn to use Rhino when the command line is so heavily used by so many resources. If I have to type all commands “blindly”, I’m gonna go absolutely bonkers. Please tell me I’m missing something obvious.

Regards,

Ian

Rhino 8 SR27 2026-1-19 (Rhino 8, 8.27.26019.16022, Git hash:master @ a7029e543145704b986eede4bc40b6bd8a0645d0)
License type: Evaluation, build 2026-01-19
License details: Cloud Zoo
Expires on: 4866656-12-21

Apple macOS Version 15.6 (Build 24G84) (Physical RAM: 24GB)
Mac Model Identifier: Mac16,8
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Hi Ian -

That’s correct.
In the Rhino WIP, it’s possible to switch to the Windows-style command line on the macOS version of Rhino.

By default on macOS, you should have a toolbar at the left of the viewports with a command line field at the top, and writing commands will show both what is being typed and auto-complete candidates:

What does your UI look like in the top left?

Apart from that, you can switch to a floating on-demand command line in Rhino 8 on macOS by using the Use command options dialog from Rhino Settings → General.

-wim

Is it possible for me to download the “Rhino WIP” version you mentioned?

For more details:

Yes, I can see what looks like a search box, but it is not the same thing as a command prompt. For instance, if I try to type the command in question here, CommandPrompt Show Yes EnterEnd, it short-circuits me the instant I type the first space. Now, some may argue that, if we accept that there’s (for whatever reason) no command prompt on Rhino for Mac, that this behavior is good not wrong because you don’t might, if you were looking at that part of the screen, and could track this, not spend more time typing out the rest of a command that was already destined to fail, but it’s really, profoundly frustrating to not be able to simply type out a command and see the typing happening, especially when so much material out there references this workflow.

What’s worse is this: If I go and type out the command I want to run in another app (like Notes on macOS, for instance), and then copy the command text and try to paste it into that box, what happens is that the app shows me, in the right-hand help pane, the help for the “Paste” command. This is not helpful. I know what Paste does, and I know that there was a simple ASCII or RTF string on the pasteboard. Even worse? In the process of doing this, it also clears what I had already typed, or pasted, into the command box there, and gives me back a blank box, and a bunch of error messages in the history. It’s stealing my effort! For example:

Command: _Paste
Center of circle ( Deformable Vertical 2Point 3Point Tangent AroundCurve FitPoints )CommandPrompt
Center of circle ( Deformable Vertical 2Point 3Point Tangent AroundCurve FitPoints )_DisplayCommandPrompt
Unknown command: _DisplayCommandPrompt

Fine… the command I typed wasn’t correct, had typos, or was never going to work. Great. Thanks for the heads up. But don’t make me start typing again from scratch!

What about commands that DO exist? Let’s say I go to that box in the upper left and try to type Circle 3Point. Rhino disappears the field where I’m typing and presents me with more, non-CLI, UI to select parameters for the Circle operation. When I’m following a tutorial that says “The next step is to enter a command of Circle 3Point ...” and my command disappears before I’ve even been able to fully type it? The app seems to be demanding that I take my hand off the keyboard and put it on the mouse to click one of the buttons in this new, non-CLI UI. I do understand that I can keep typing “blindly”, but that is, in my opinion, a truly awful user experience; I type stuff, there’s no visual feedback of my typing, and yet the entire UI reconfigures itself in response to what I’ve typed, halfway through the typing, but long short of the complete string that I intended to type.

I am fine with the idea that there may be a Mac-specific ‘beginner mode’ UI that makes it so you don’t have to interact with anything via a command line. I get it. But why take away the ability to interact with the app in the way that it has apparently worked for many years, and the way around which there is a huge amount of 3rd party content built, and then also bifurcate this behavior between Windows and Mac!? People are obviously still churning out tutorials using the Windows version, heavily using the command prompt, but every bit of those peoples’ efforts are essentially worthless to Mac users. It feels like someone was trying to make it easier, but, in context, ended up making many things harder.

TBH, I’m really disappointed. I use a Mac, but I do spend a plurality of my time in Terminal using it the same way I would’ve used a UNIX machine back in the 90s. I know how to compose commands textually. At the same time, I’m new-ish to Rhino, and I don’t know every feature and icon by heart, and most of the instructive materials I’m finding lean on the CLI, which I had thought would be a huge advantage for Rhino, but instead, it seems to be a brick wall for Mac users.

I hope the product managers will reconsider this decision.

Regards,
Ian

You’re new here… The debate on this goes back more than 15 years. You will find multiple discussions on this forum. If you have a paid V8 license, you can test the WIP. There will not be a command line interface for the current Mac V8 or previous versions. So you will need to look forward instead.

I could be onboard with that – I’ve had the displeasure of working on popular desktop software where, for [unimportant] reasons, we had to remove features that people loved, and the users then complained bitterly about being absent.

If it was also being removed from the Windows version, I would say “Well… that’s above my pay grade… Let’s move on…” But Windows has a feature and Mac doesn’t? What’s up with that?

…and has thought been given to all the public resources that exist that are made effectively worthless by this feature being taken away? Or even just different between Mac and Windows?

-Ian

Well, again, I’m not going to extensively detail this dozen-year-old issue… There are lots of discussions here, or you can even do some AI net searches.

From the first WIP of Rhino for Mac in around 2007 (based on Rhino 4), to the first release version in 2015 (based on Rhino 5), and for the succeeding versions V6 and V7, Rhino for Mac was specifically designed from the get-go to be different than Windows Rhino, including being WITHOUT a command line interface.

An initial attempt tp bring the two versions closer was made with Rhino V8, much to the distress of many long-time Mac Rhino users (for a lot of reasons). Now with the upcoming V9, McNeel is attemping to give users on both platforms the choice of interface type - with or without command line. That’s right, Windows Rhino V9 users should also be able to have a more Mac-like interface without the classic command line - if they so desire.

All that is history and it’s not going to be re-written. So I suggest you concentrate on upcoming developments for the current WIP and further on past the V9 release.

2 Likes

Thank you. Sincerely. I appreciate the insight. Everyone who’s ever written software for a living knows that you can’t please everybody. I’m glad to hear that more parity is coming in the future.

Ian