V6 FBX import loses normals

Hi All,
I have some fbx files that I need to render and once I import them in rhino 6 the polygons look bad, like if they have lost the normals information or if all the polygons were unwelded. The obj importer preserves the original look.
If I import the same fbx in rhino 5 it looks perfect, is this something you can fix? is it possible to use the older importer in rhino 6?
Any idea?

Hi Joaquin - can you post or send me one of these, or send to tech@mcneel.com?



Mail sent, let me know what you think.