I saw the post here and MaterialColorToObject.py which is nice but doesn’t seem to work for materials where the color is set by a bitmap. I tried to use compute vertex colors to then get a single color to set it to, but my script only has a visible effect some of the time. What am I doing wrong? Is there a better/more efficient way?
BitmapColorToObject.py (1.0 KB)
MultiBitmapColorToObject.py (1.7 KB)