Update 6.2 Shaded mode stability


(Torrespoloc) #1

After updating to 6.2, It keeps switching between shaded and wireframe randomly.


(Steve Baer) #3

Please go the the help menu and click on System Information… Paste the results in the thread. This may help us figure out what is happening.


(Torrespoloc) #4

Rhino 6 SR2 2018-2-23 (Rhino 6, 6.2.18054.19571, Git hash:master @ 18442922518a168fa49201009bbc1254b9b9598d)

Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)

GeForce GTX 1060/PCIe/SSE2 (OpenGL ver:4.5.0 NVIDIA 382.05)

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: None
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: NVIDIA Corporation
Render version: 4.5
Shading Language: 4.50 NVIDIA
Driver Date: 5-1-2017
Driver Version: 22.21.13.8205
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB

C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands”
C:\Program Files\Rhino 6\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 6\Plug-ins\RPC.rhp “RPC”
C:\Program Files\Rhino 6\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI”
C:\Program Files\Common Files\McNeel\Rhinoceros\6.0\Plug-ins\PanelingTools (6caed836-bc06-4ebc-b1fd-e10886a0dc94)\2018.3.1.650\PanelingTools.rhp “PanelingTools”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\Alerter.rhp “Alerter”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles”
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars”
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”


(Rajaa Issa) #5

Logged a bug here…


(Steve Baer) #6

Can you help explain what this means. Is the viewport switching into wireframe while you are rotating and then switch back to another mode (like shaded) when you are done rotating? -or- Does the viewport switch to wireframe and then just stay in wireframe?


(Steve Baer) #7

Hi @torrespoloc, I will need a little more information to get a better understanding of what is happening on your computer.

Is the viewport switching into wireframe while you are rotating and then switch back to another mode (like shaded) when you are done rotating?
-or-
Does the viewport switch to wireframe and then just stay in wireframe?