Hi I have been requested to unroll some tube surface with textures into flat surface. The texture needs to be kept in place. I have been trying “squish” but the texture mapping doesn’t go together with the flatten surface. Basically it’s a balloon we are trying to manufacture the each section laying flat.
thanks. looks like Brian’s solution would work, but his instruction has expired so there is no way to view. by the replies it looks like the key is to use computevertexcolours to remap the texture onto the unrolled surface. i am not sure how to do that.
I actually tried this before,I didn’t use extractrendermesh. instead i just meshed it then squish cannot be applied to that mesh. I guess the extractrendermesh somehow preserved the developability?
thanks for this manual it worked for a similar thing I wanted to do with Rhino 7.
Since I upgraded to Rhino 8 it does not work anymore. I use the same method
but 3. _ExtractRenderMesh
behavior is different in Rhino 8.
Without baking it looks good until I squish it.
Attached the file and screenshot.
Would appreciate if someone could help!
best,
Philipp