I’ve also try gltF 2.0 Display with double-sided parameter enable and disabled, not better. And with this Display node, swatch color is ignored taking colors from alpha map because alpha is plug in color in this case (to alpha map slot in gltf 2.0 Material).
Could you help us please ?
This is a new sample-3.gh. Same visual issue still happens with legacy or gltf2.0 display.
Note: We came back to Legacy SD display, because we can control the color easily.
I’ve tryed to replace ‘Transform’ components by ‘Move’ components, same result.
This is another new sample-4.gh:
I’ve tryed to replace ‘Transform’ components by ‘Move’ components, same result.
But now, i had the same visual issue now in GH when using single face meshes only (with 2mm offsets). [Toggle ON]
Hello
I still have my issue with transparency of this model. I have double checked my GH file (share here before) without funding anything strange. Could you please take some time to check the file please ? Thank you =D