For some reason, GH slows down with Render RhinoCycles, even though image processing is complete and the window is not redrawing. When Denoys is enabled, this further affects GH performance in Rhino 8. Do you consider this a problem? Since you are actively expanding the possibilities of working with render materials in GH in Rhino 9. https://youtu.be/JTJM_m_Y6-k
I am not working on GH in any form, at least not for Rhino 9.
Can you provide links to people who may be related to this?
Hi Taraskydon,
@AndyPayne is developing the GH1 integration of materials in Rhino 9 but i’ve assigned this thread for Kike to look at due to it seemingly being GH graphics pipeline/preview related.