i want to see better integrated assets and 8mproved rendrer look at cycles for blender how far it reached we need that in rhino.
Nodes for material editing and rendering overall would be great too.
Rhino Render and Raytraced in v7 onwards are already powered by Cycles.
Node-based materials are planned for a next version after v7.
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You already have a lot of possibilities with the Glsl component for grasshopper and GhShaderNodes
jmv
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Yea, definitely but still the blender version is much more polished , I’m already getting more and more into trying out cycles in rhino will post my results soon.
i will definitely check it out thanks