The model becomes a box when orbit or whatever only in Shaded mode

Hi everybody,

As said in the title, in Shaded mode, when I modify the view with the mouse (orbit for example or pan or whatever), the model becomes a box, which is very annoying for navigating the view properly. This appends only in Shaded mode, not in Render mode or Artic or any others. How can I fix this?

Thank you for your help

This means the video card cannot get the model image to the screen fast enough. So the Boxes are a quick substitute to allow a rotation. Then the objects come back when stopped.

Can you run Systeminfo in Rhino and send us the results?
What kind of model is it?

Hi Scott,
Thank you for reply. I’ve a huge graphic card as it’s a RTX4090 Nvidia with 12 Go Vram. I fixed the issue when I used the Restore Default button in the settings > View > Display Modes > Shaded. But I still don’t know why it did that before.

Hi @Fabrice_Chapot
This setting in Display Options lets you set whether or not to use the application setting or force bounding boxes.


HTH, Jakob

Hi Jacob, thank you for this, I don’t know when I’ve changed this, but now I’ll know for further time it appends !