I would like to texture a surface, chop it up but maintain the full picture… (See attached image; The middle one is the result I am after.
If I use the texture feature, all the parts become different? I can however use the PictureFrame, but the it’s more tricky to play with afterwards. And I can’t control for instance reflection.
Is there a way around this? What is it that I don’t understand.
Ps. I’m a rookie, so be gentle.