Hi guys. How to restore it?
Hello - try RefreshAllTextures
- does that do anything?
-Pascal
Hi, no it didn’t help. Opened in the root folder of the file rdk_material_scene. It works all display modes except render.
I can not bring to a working state. Reinstalling did not help.
Hello - can you please run the SystemInfo
command in Rhino and post the results?
-Pascal
SystemInfo
Rhino 6 SR19 2019-10-22 (Rhino 6, 6.19.19295.01001, Git hash:master @ 0af62045bd35259d4c2367dbf7f9ef94ded29299)
License type: Evaluation, build 2019-10-22
License details: Stand-Alone
Expires on: 2020-02-07
Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)
Machine name: DESKTOP-H2QOEAL
Non-hybrid graphics.
Primary display and OpenGL: NVIDIA GeForce GTX 1660 (NVidia) Memory: 6GB, Driver date: 10-24-2019 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 441.12
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-24-2019
Driver Version: 26.21.14.4112
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.19.19295.1001
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.19.19295.1001
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.19.19295.1001
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.19.19295.1001
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”
@blitz.dmitriy, @pascal,
I can reproduce the same issue by selecting “Custom” for the background, but not assigning an environment in thumbnail properties. If the configuration is saved as defaults, it will happen in all new material thumbnails.