Hi Nathan,
thank you for your reply. My release is Version 7 SR8 (7.8.21196.5001, 2021-07-15)
For the pipes that are marked wrong in the Raytraced view I believe I had given some instructions on how to do the texture mapping better in such a way that they are correct in both Rendered and Raytraced view.
I’ve reported part of the problem in May here and uploaded a file on your request, however did not receive an answer since. I might have missed it somehow, but at least in that thread there was no reply. If you or Jussi have a solution/instruction how to get around this, I’d be most grateful to follow.
thanks a lot
Cyana