Taper algorothm


When I taper a box, for example, in the z direction, the sides are curved. It looks like the operation tries to maintain the top and bottom normals as part of its routine, whereas I imagined the sides would be straight. How is the taper function written to work? Is there any way to just have the sides (on the box again) reduce in size as a linear function of their height? Thanks.

If you use the option Infinite=Yes on the command line the taper will be straight…
HTH, --Mitch

Just tried it. Thanks!