Question about the taper command

Currently when I use the taper command, the objects being transformed are distorted (think coke bottle). I would like to taper my objects so that they are at a forced perspective and retain the straight edges ((think box to truncated pyramid)). Is there anyway to do that with the taper command, or is it a separate command entirely? Any help is greatly appreciated.

On the command line, set the option Infinite=Yes… --Mitch

Thank you so much! I could’ve sworn I tried all the different options in the command line multiple times, but sure enough that worked. Apologies for the dumb question.

No dumb questions, only the ones you didn’t ask… --Mitch