Hi Pascal, I think I figured it out but I’d just like to double check before I report my findings. Could you send me a default shaded.ini file to test?
I got one from Bobi:
But I’d just like to check with a confirmed default shaded.ini file, in case this one is different. (I would press “Restore defaults” to do the check but I don’t know if it will reset all of my settings)
Never mind, I bit the bullet and it only restored my shaded view lol
Okay, I’ve figured it out and I do think it’s a bug:
I forgot to show it in the video but I tested with ExtendDynamic (to see if any other curve-altering commands exhibit the same behaviour) and that displays fine.
Some more relevant observations: it’s possibly related to lighting differences b/w Ambient Occlusion and point light sources.
If I’m not mistaken, the skylight in the render lighting settings is the same as the Ambient Occlusion lighting method option in the display mode settings, whereas the sun is a different type of light.