Hi, I’m trying to get the t-spline surface to blend nicely into the yellow nurb curve without distorting the cylindrical body too much. Seems to be harder than it looks. I’ve looked at multiple video tutorials online but I don’t seem to get the right result.
Sometimes things are better off done in Nurbs in conjunction with t-splines. Great learning to try to make everything in t-splines but at some point, I found you need to use the best tool for the job and that is not always t-splines for me.
You might want to also look into tsWeight for retaining shape. Reading the t-splines manual (more than once if you have already) will save you a lot of grief IMO Good luck.
Thank you very much sochin. Yes I was thinking that the nurb curve will screw things up a bit because I don’t have control of how many iso-curves are used to connect with the t-spline surface.
I selected the points around that edge and used tsPull to get them onto the projected curve. I have some distortion in the cylinder because I did not subdivide enough. Will fix that in a minute.
I used tsPull to get the points of the extrusion to match the initial planar curve. I also added an edge loop to the left and right sides to get rid of some distortion in the cylinder.