Surface visual issues


I’m modeling an architectural building that uses some arc walls. Whenever I extrude curves or surfaces the boundaries are correct but the surface itself is staggered/dented.
When I perform boolean operations it will recognize the surface and not the “correct” boundaries.

Tried to search the forum but couldn’t find anything regarding it. Changed tolerances as well.

This is just the render mesh, it’s an extremely common question. Nothing is “wrong.”

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Well, appreciate it!

I think I just didnt know how to properly search and find the “problem”.

you can chance the render mesh in tools>options>mesh smoother and slower.