Hi @wim,
Please see the following .svg and snips from Rhino.
-Imported .svg to world xy then use FlowAlongSrf to bend the imported svg curves around the fascia.
-Illustrator generated the .svg (Tiny 1.2)
All looks fine in model view:
Print view (and resulting pdf shows lines):
SVG:

Display Mode:
Technical
Model View: (Rendered):
Print View (Rendered):
System Info
Rhino 8 SR19 2025-4-15 (Rhino 8, 8.19.25105.15001, Git hash:master @ d23526bd801a5638a914a9429fe88efcd4a87fe9)
License type: Commercial, build 2025-04-15
License details: Cloud Zoo
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.20
Computer platform: LAPTOP - Plugged in [99% battery remaining]
Standard graphics configuration.
Primary display: DisplayLink USB Device (DisplayLink) Memory: 0MB, Driver date: 12-18-2024 (M-D-Y).
> External USB display device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Primary OpenGL: NVIDIA GeForce RTX 3080 Ti Laptop GPU (NVidia) Memory: 16GB, Driver date: 11-6-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 566.14
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
Secondary graphics devices.
Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 10-26-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
DisplayLink USB Device (DisplayLink) Memory: 0MB, Driver date: 12-18-2024 (M-D-Y).
> External USB display device with 0 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: Off
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-6-2024
Driver Version: 32.0.15.6614
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16 GB
Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino7.rhp “Datasmith Exporter” 5.1.0.0
C:\Program Files\Enscape\Enscape.Rhino.Plugin-net48\Enscape.Rhino8.Plugin.dll “Enscape.Rhino8.Plugin” 4.2.1.88
C:\Users\micha\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\Crash\1.4.2-beta\Crash.rhp “Crash” 1.4.0.0
C:\Users\micha\AppData\Roaming\McNeel\Rhinoceros\8.0\Plug-ins\D5LiveSync (e0d5e210-02f6-4ee9-a2b0-1675e225d958)\D5Conv.rhp “D5 Live Sync for Rhino”
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\SolidTools.rhp “SolidTools”
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCode\RhinoCodePlugin.rhp “RhinoCodePlugin” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.19.25105.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”
Thank you!