Suggestion: Gumball negative angle with Shift just like distance

One of the small but great quality of life improvement in R8 is that holding shift while confirming entered distance will flip the direction (so you don’t have to retype the number with negative sign, if you need to move another object same distance in the opposite direction for example).

The only problem is that this works for the moving, extruding and cutting controls but it doesn’t work for rotation. Is there any reason for that?

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