I’ve been working heavily with SubD lately, and I found myself looking for the exact opposite tool to Stitch (essentially a “rip” or “split” command for SubD edges/vertices).
After some digging, I realized that UnweldEdge and UnweldVertex do exactly what I need. However, because these are traditionally mesh-specific commands, they feel incredibly hidden for SubD users—especially newcomers. Since they work perfectly fine on both geometries, it feels like they deserve better visibility in the SubD toolset.
I have two suggestions to improve this workflow:
-
Add Unweld to the Stitch Interface: Would it be possible to add
UnweldEdgeas a right-click option on the Stitch toolbar button? It’s the logical opposite operation, and putting them together would make discovery much easier. -
Unify Unweld for Edges and Vertices: Currently, Stitch handles both edges and vertices seamlessly within a single command. However, unwelding forces you to choose between
UnweldEdgeandUnweldVertex. Could we get a unifiedUnweldcommand for SubD that detects whether you have an edge or a vertex selected? I understand this might affect legacy scripting for meshes, but from a pure SubD modeling logic perspective, a unified tool would be much more intuitive.