I’m using the SubDivide command on mesh, but instead of a Catmull-Clark subdivision I obtain a flat subdivision. Moreover, in Rhino 6 there was more options for the same command.
What am I doing wrong?
I think you’re looking for the ToSubD command
This is discussed here in more detail. Hopefully we’ll get CatmullClark back at some point. Look, @dalelear - here’s another of us missing the ability to subdivide meshes with CatmullClarke directly, so it’s not just @Gijs and I
Cheers and happy Friday, Jakob
Following your advice (@Joshua_Kennedy, @Normand and @Vanessa), I found a solution: it’s possible to use the commands ToSubD+Mesh or ToSubD+Subdivide+ExtractControlPolygon.
Have a great weekend,
and does this keep your texture coordinates?
This issue of using the SubDivide command to work on ordinary mesh objects will get more attention in Rhino 7: Details in RH-62762
In particular, there are cases where ordinary mesh per vertex attributes like color, texture coordinates, and visibility, will not persist in the manner many users expect when the workaround