Hi, can anyone please recommend a tutorial on how to best create a tufted surface on a cushion or sofa?
I’ve started by creating a SubD cube object with an equal number of X and Y counts, to create a grid representing each tuft.
It is from this point that I am a bit stuck. I assume each face should be individually selected and 2d scaled inward and then translated in the Z axis to create new geometry as the “tuft”?
Unfortunately this doesn’t seem to work at all the way I was hoping it would. Plus it seems like there is a faster way to perform this operation for all faces simultaneously.
Thanks in advance.
edit: OR… would it be wiser to create this is with surface tools?