I am Ron from Germany, trying to understand the FilletEdge command.
Hope someone can help to understand why my 3d object is not filleting the way i want it to.
I just drew a tube and cut a rectangle shape using “wirecut” out of it.
Now i would like to smooth all edges with “filletedge” at 0.3mm
it should be very easy to round the edges, but the fillets always stay as a surface.
Like this:
I attached my sample file for better understanding.
I’d really appreciate if someone could help me to understand, how i can round those edges correctly.
Do you have TrimAndJoin=Yes in FilletEdge? It looks like you may have it set to No instead. It appears on the command line after selecting the edges to be filleted.