So I have a lot of bodies I would like to combine into a single body. When I pass all the bodies to the union command, it just spits out the same disjointed bodies. I have found a working method using an anemone loop, but it is really slow.
Does anyone know of a way to get a single solid body without the need for the loop?
Sorry I didn’t save after I had chopped out the preceding steps and internalized the geometry. But good thing I didn’t because flattening solved my problem. Thank you so much, especially for answering questions for newbies like me.