Hi,
I’m trying to create a smooth and rounded surface from a hard edge to a much more rounded edge, but it seems to be past my skill set. Specifically at the top and the bottom middle of the letter “M”. I also need the solid shape to match the bottom outline curve exactly as it will be fitted into and custom armature. I’ve managed to get the bottom left of the letter to look the way I want using a variable fillet (although geometry could be better). I tried that for the other areas but it still leaves some harder edges than I would like. I’ve tried using sweep 2 rail and curve network with various curves but nothing seems to produce the desired result. Curve network is close but im still have continuity issues and getting all the surfaces to join correctly. Is there an easier way to go about this that I’m missing or are there some complex surfacing techniques anyone can share?
Thanks
Letter_M.3dm (4.9 MB)