Slide Point along Edge - SubD

this is a fast startingpoint:

set up rough typology

smoothmode
→ _editPtOn
→ _pull (editpoints to Mesh)

→ _subDivide
→ Repeat above
→ manual finetune

also check a quadremesh → sub-D workflow… (i prefere above, because it has more control where star-points are)

see this video