Just a warning - I am a total noob with Bongo. Just using it to create a very simple animation.
I want to rotate a group of objects (gems in settings) and leave the surrounding area stationary. I select the objects (“grouped” or “ungrouped”), click the Animate button, type 360 in the Z-axis rotation box, un-click the Animate button.
When I slide the timeline, some objects rotate as expected, and others do not… Coincidentally the trouble objects are meshes. I hope to have this done for Monday… (?)