Simple objects taking up huge amounts of space in Rhino file

My simple Rhino file has a size of almost 6,000,000 KB compared to much more complicated files on muy computer which are around 50,000 KB. I did an audit on the file and the objects are eating up all the space. I haven’t a clue as to why. There are about 150 objects, zero meshes, and basic polys.

Here’s an image of the model:

The highlighted members are particularly large (168882035 Bytes)

We would need the file to figure it out.
There’s a tool on the Support page for uploading file to tech support.
Please include the URL back to this message so we can link them up.

Thanks

Hi @Jack_White,

Are you not using extrusions?

https://wiki.mcneel.com/rhino/rhinov5status_extrusions

– Dale

Hi Jack - please run Audit3dmFile and post the results. Also, export one of these objects to a new file and post that here as well.

-Pascal

Here’s the 3dmAudit, I’ll try to upload the file. Would this tell you anything? As far as creating the objects that make up the frame members, they’re are extrusions made polysurfaces after using BooleanDifference to create the dado notches.

Testing 3dm Archive: C:\Users\jwwva\OneDrive - Cal Poly\Bacchanal Cabinet\ChairDesk Vellum Final Design.3dm
Start Section: 470 bytes (offset 0 to 470)
Offset: 0
3dm archive version: 70
Interface Name: Rhinoceros 7.29 - Educational, build 2023-04-17 - (compiled Apr 17 2023)
SDK Version: 2348836105.2390001041
OpenNURBS Version: 2390001041
3dm Version: 7
Operating System: Windows 11 (10.0.22621 SR0.0) or greater, 64-bit, platform 2, version 10.0 build 22621 sp 0.0, suite 768, product type 1
Runtime: ON::RuntimeEnvironment::Windows 3DM I/O processor: OpenNURBS toolkit version 2390001041 (compiled on Apr 17 2023)

Properties Section: 30914 bytes (offset 470 to 31384)
3dm archive openNURBS version: 2390001041 (7.29 2023-04-17:1)
Application Information:
Name: “Rhinoceros 7”
URL: “http://www.rhino3d.com
Details: “Educational, build 2023-04-17”
Revision History:
Create Time: Tuesday July 18 04:56:45 2023 UCT
Last Edit Time: Thursday July 20 02:25:11 2023 UCT
Revision Count: 12
Created By: “jwwva”
Last Edit By: “jwwva”
Settings Section: 15630 bytes (offset 31384 to 47014)
Length unit system: inches
Plug-ins:
Name: 3Dconnexion 3D Mouse
Version: 7.29.23107.03001
Id: DCA0DB8D-844C-48d6-BA97-F5595FE6AFDB
File: C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: Commands
Version: 7.29.23107.3001
Id: 02BF604D-799C-4cc2-830E-8D72F21B14B7
File: C:\Program Files\Rhino 7\Plug-ins\Commands.rhp
SDK Version: .NET 0.0
Name: Displacement
Version: Apr 17 2023 03:48:35
Id: F293DE5C-D1FF-467a-9BD1-CAC8EC4B2E6B
File: C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: NVIDIADenoiser.Windows
Version: 0.4.3.0
Id: AA5DFE45-B299-4a7b-93A4-8554393BBEB3
File: C:\Users\jwwva\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp
SDK Version: .NET 0.0
Name: RDK_EtoUI
Version: 7.29.23107.3001
Id: 638A0098-0511-482b-95BF-8CF47FD32C17
File: C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp
SDK Version: .NET 0.0
Name: Renderer Development Kit
Version: Apr 17 2023 03:46:52
Id: 16592D58-4A2F-401d-BF5E-3B87741C1B1B
File: C:\Program Files\Rhino 7\Plug-ins\rdk.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: Renderer Development Kit UI
Version: Apr 17 2023 03:47:37
Id: 67755633-23FD-4ac5-A18C-C1F14F0AB05D
File: C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: Rhino Bonus Tools
Version: Apr 17 2023 03:48:18
Id: 213A2661-A9EC-4ac4-867A-BC8CABE5AE29
File: C:\Program Files\Rhino 7\Plug-ins\RhinoBonusTools.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: Rhino Render
Version: 7.29.23107.3001
Id: 4F793AD6-60CE-4aaf-8A7E-6E36C752486C
File: C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp
SDK Version: .NET 0.0
Name: RhinoCycles
Version: 7.29.23107.3001
Id: 9BC28E9E-7A6C-4b8f-A0C6-3D05E02D1B97
File: C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp
SDK Version: .NET 0.0
Name: SectionTools
Version: Apr 30 2021 08:31:32
Id: FBDB1D7F-8CFB-42c1-9858-87CB6315932C
File: C:\Users\jwwva\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\SectionTools\2021.4.30.511\SectionTools.rhp
SDK Version: C++ 2348836105.2382657485 (6.0 2017-08-15:1, 7.1 2020-11-22:1)
Name: Snapshots
Version: Apr 17 2023 03:48:55
Id: 73B88F43-C32C-4306-93B5-1D0082FFFEE8
File: C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp
SDK Version: C++ 2348836105.2390001041 (6.0 2017-08-15:1, 7.29 2023-04-17:1)
Name: Toolbars
Version: 7.29.23107.3001
Id: DC297053-96C0-4883-A688-8326B4E024A8
File: C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp
SDK Version: .NET 0.0
Embedded image Table:
0 embedded images, 24 bytes (offset 47014 to 47038)
Texture Mapping Table:
0 texture mappings, 24 bytes (offset 47038 to 47062)
Material Table:
0 materials, 24 bytes (offset 47062 to 47086)
Linetype Table:
0 linetypes, 24 bytes (offset 47086 to 47110)
Layer Table:
layer[0]: Default
layer[1]: Layer 01
layer[2]: Layer 02
layer[3]: Layer 03
layer[4]: Layer 04
layer[5]: Layer 05
6 layers, 1522 bytes (offset 47110 to 48632)
Group Table:
0 groups, 24 bytes (offset 48632 to 48656)
Annotation Style Table:
annotation style[0]: Inch Fractional
annotation style[1]: Inch Decimal
annotation style[2]: Foot-Inch Architectural
annotation style[3]: Engrave
annotation style[4]: Feet Decimal
5 annotation styles, 7286 bytes (offset 48656 to 55942)
Light Table:
0 lights, 24 bytes (offset 55942 to 55966)
HatchPattern Table:
0 hatchpatterns, 24 bytes (offset 55966 to 55990)
Block Definition Table:
0 block definitions, 24 bytes (offset 55990 to 56014)
Object Table:
object[0]: 2191 bytes, id = b40fda00-8488-48f2-b167-a092c95bfb18, name = “”
object[1]: 2192 bytes, id = d9391361-61b0-4e93-90da-4857a9c5d479, name = “”
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object[136]: 674938853 bytes, id = f5eb9715-0851-472b-a32e-ec6cdcb197ec, name = “”
object[137]: 9470110 bytes, id = f8116337-f196-42c9-b7cb-d57d540a549d, name = “”
object[138]: 229289 bytes, id = fb700436-f68d-4862-9e79-c788a112cbfe, name = “”
object[139]: 14222403 bytes, id = fc15c44a-1109-450c-98dc-f8abbe07de59, name = “”
object[140]: 18899413 bytes, id = ff302ce3-b6c9-4f49-8f2d-d41c8784134a, name = “”
object[141]: 168882053 bytes, id = 6cafa2bf-3288-4f30-8fdc-1b8a2b903ac8, name = “”
object[142]: 168881784 bytes, id = c3a40d20-6a32-476d-a33e-982dd272f889, name = “”
object[143]: 168882035 bytes, id = 5fa9871c-627c-41cd-8b1a-1c6acf93c4e9, name = “”
object[144]: 168882150 bytes, id = 021af7e4-c5df-4c95-8475-1235f04722cf, name = “”
object[145]: 287488 bytes, id = 806f07d8-542d-41d3-bd7c-4106dfd64959, name = “”
object[146]: 288171 bytes, id = 32a3bae6-270b-4655-898c-52a88e6a6a8d, name = “”
147 objects with 141 plug-in data items, 5994734320 bytes (offset 56014 to 5994790334)
History Record Table:
0 history records, 24 bytes (offset 5994790334 to 5994790358)
Model User Data Table:
user table[0]: (106921 bytes)
Plug-in name: Renderer Development Kit
Plug-in id: 16592D58-4A2F-401d-BF5E-3B87741C1B1B
1 user tables, 107022 bytes (offset 5994790358 to 5994897380)
Archive size = 5994897400 bytes (end mark size = 5994897400)

Hmm, what plug-in? Do the objects have some sort of hi-res texture/material applied?

I was wondering about that as well, but the only texture applied is the default plaster. Could there be a plug-in running in the background from the point of starting the file? I haven’t downloaded any new plug-ins lately that would be causing such a heavy file though. I appreciate the help by the way, I’ve never gone to a forum for help and am pleasantly surprised by the abundant assistance.

Can you export just one of them and post it here ? Zip the file and see how large the result is, I think the limit is around 10Mb.

Frame Example.zip (16.7 MB)

Here’s the zip with one of the members.

Hm - List chokes on the object - how was it made? Try -Export > SavePluginData=No, then delete and re-import.

-Pascal

1 Like

The part was made with a simple extrusion. The notches in it were made by BooleanDifferencing similar parts. I tried your method of exporting without saving plugin data and reimporting with no change in file size.

Hi Jack - can you please run SystemInfo in Rhino and post the results? I suspect a plug-in here…
At any rate Select > Explode >Join seems to sort it out.

-Pascal

1 Like

I just did a few simple tests. BooleanDifferencing a basic rectangular extrusion and using one of the heavy members as the subtracting object caused that simple extrusion to suddenly jump up to a ridiculous size in the Audit3dm.

Initial extrusion size: 1733 bytes

Post BooleanDifference with member: 168749441 bytes

It does not do this when I boolean difference subtracting with other freshly made extrustions. It’s like these parts I’ve made have been corrupted or something

Just tied what you said, worked instantly! Thanks! What would cause something like this? Here’s the SystemInfo:

Rhino 7 SR29 2023-4-17 (Rhino 7, 7.29.23107.03001, Git hash:master @ 5f05ef3a2eea3d910c4c2fb79ccc75b413d33ca7)
License type: Educational, build 2023-04-17
License details: Stand-Alone

Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 32Gb)

Computer platform: LAPTOP - Unplugged [10% battery remaining] ~24 minutes left

Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 1-22-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 2070 Super with Max-Q Design (NVidia) Memory: 8GB, Driver date: 3-23-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 442.80
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-23-2020
Driver Version: 26.21.14.4280
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB

Rhino plugins that do not ship with Rhino
C:\Users\jwwva\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.29.23107.3001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.29.23107.3001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.29.23107.3001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.29.23107.3001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.29.23107.3001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
C:\Users\jwwva\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\SectionTools\2021.4.30.511\SectionTools.rhp “SectionTools”

Hi Jack - thanks - can you please post here, or send to tech@mcneel.com (to my attention) the objects that are inputs to the bad thing on Boolean operation or whatever? If we can reproduce this, we can fix it…

-Pascal