I am working on a large model of a 300m x 300m urban area:
A fair few elements are blocks (and blocks within blocks).The furniture in this pub garden for example -
I’m running Rhino 7 on a decent Windows PC - system info below.
The file size is now ~520MB and I’m experiencing issues:
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Rhino is generally running slow. I’m used to having this issue with this kind of large, complex model.
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I’m having issues importing/inserting some blocks, specifically mesh low poly people. I can still import nurbs geometry, but the low poly mesh people blocks are not visible when I import/insert them, nor can I select them, although the layer they are on does appear in my layers panel. Bit mysterious… I’ve played around with the same low poly people blocks in other Rhino files and all seems to be fine, so I’m deducing that this is something to do with the large file size of my big model.
So I’m hoping for some advice in terms of reducing the file size of my model. Or any tips for working with a model this large.
One specific question - I’ve run Audit3dmFile and I can see there are some large objects in the model. How can I select/identify which objects these are in my model using the object number? “Object[25638]” for example…? I haven’t named any objects in my model.
I’m wondering whether working off the cloud has any effect on the workability of a file this large…? I have the model file and inserted blocks saved on Onedrive. But afaik these are downloaded to the workstation when I’m working on them and then synced with the cloud…??
Any advice gratefully received.
Many thanks,
Hugh
Rhino 7 SR19 2022-6-14 (Rhino 7, 7.19.22165.13001, Git hash:master @ 303aecd3f1907d87fe49f88f695c02fb790b1e31)
License type: Educational Lab License, build 2022-06-14
License details: LAN Zoo Network Node
Windows 10 (10.0.19044 SR0.0) or greater (Physical RAM: 64Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro P4000 (NVidia) Memory: 8GB, Driver date: 6-23-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 516.59
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-23-2022
Driver Version: 31.0.15.1659
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\Commands.rhp “Commands” 7.19.22165.13001
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.19.22165.13001
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.19.22165.13001
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.19.22165.13001
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.19.22165.13001
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Institutions\Gre\Apps\Rhino7\Plug-ins\Displacement.rhp “Displacement”