The “Shatter” component seems to alter my polyline :
vertices that are colinear with their two neighbors are culled, which is not what I want.
Shatter alters polyline.gh (14.1 KB)
Why is this so and how can I avoid this ?
The “Shatter” component seems to alter my polyline :
vertices that are colinear with their two neighbors are culled, which is not what I want.
Shatter alters polyline.gh (14.1 KB)
Why is this so and how can I avoid this ?
Using Bounds and Subcurve I still get missing points:
Note also that your original polyline has 184 points, only 66 of which are actually different. The polyline as a whole goes back and forth three times, you can see this using a Point On Curve slider.
This is very suspicious, and it means your curve closest point parameters could be any one of three distinct values each.
If I clean up the polyline to not self-intersect twice along its entire length, the missing point problems seems to go away: Shatter alters polyline.gh (13.5 KB)
I realized this also.
I’m sorry I wasted your time on this.
Thanks David