Selection of 3D city model

Hello,

I am trying to make a rectangular selection in a city model file provided by the Senate of Berlin.

I tried creating a box around the selection for the elements to keep and using MeshBooleanDifference to delete everything that is in the corpus of the box.

I tried using MeshToNurbs and then regular BooleanDifference & Split, both failed.

What commands should be used in this case?

The attached file is the provided city model in meshes with a box & cutout. The elements inside the cutout should be kept.

Thank you,
Nils

This model contains 16264 blocks, and nothing else.
a) _SelAll _ExplodeBlock
b) go into top view
c) draw a rectangle
d) selBoundary with the rectangle, then invert and delete
e) Use MeshTrim with the rectangle. You need to click on all meshes that stick out of the rectangle

Perfect thank you!