Hello,
I’ve been using SelBrushPoints
to clean up a point cloud of an urban area, and it’s been incredibly helpful. However, when selecting points from a clipped viewport, it doesn’t seem to respect the clipping plane, which had me accidentally deleting a bunch of important data above it.
Here’s a screenshot illustrating the issue. Upper viewport is where the clipping plane is active and from where I made the selection.
Seems a bit similar to this older issue: Point clouds and clipping planes
Thanks /GW