In addition to some of the other problems occurring with saving -
Working on a 160Mb single mesh file, I noticed it was taking a very long time to save. So I created a V5 copy of the file, and checked:
Saving the file in V5 took 27 seconds
Saving the file in V6 took 90 seconds.
Both files saved to the desktop, no special folders.
V6 version (6.0.17351.16331, 17-12-17) (daily build loaded this morning)
Copying the file to the clipboard also took a heck of a long time.
Other funny thing -
The V6 file registers as around 158 Mb on the desktop.
The V5 version registers as around 325Mb for the same object.
Audit3dmFile confirms the sizes (and the difference) in the object table
So, don’t know what’s going on here with the file size difference, but that seems to mean that V6 is not just 3x slower, but actually 6x slower at saving than V5…
Another question; are you guys running these tests by saving to directories monitored by file sync apps like dropbox? If so, do the timings change if you save to a directory that is not monitored?
@stevebaer
Now did some double-check tests just to make sure, created a new folder directly on C: drive on both my work machine and my own personal laptop - neither is networked or synced.
Work machine results - identical to saving on the desktop
V5: 30 seconds
V6: 1 minute 33 seconds
Laptop:
V5: 23 seconds
V6: 1 minute 27 seconds
The two Betas are slightly different, as I have dailies enabled on my work machine and only the weeklies on my laptop, but looks like that doesn’t really change anything.
I am uploading the two files to tech (your name) just in case you want to test on your own.