Hi Maciej - isn’t this about the same problem as
with the sphere split up differently? You’d still need to apply a spherical mapping to the overall object to get the texture to sit right - or am I misunderstanding the problem?
-Pascal
Hi Maciej - isn’t this about the same problem as
with the sphere split up differently? You’d still need to apply a spherical mapping to the overall object to get the texture to sit right - or am I misunderstanding the problem?
-Pascal