Rough structure modelling

Hey!
So, I am trying to model this rough, brick like, texture.
This texture I made in ‘displacement’ for rendering but I want to print this on the object, as a rough surface.

All tips would be helpful to get the job done!
Kitty!



Hi Kitty - ExtractRenderMesh may get you something that will print OK.

-Pascal

WOW THANK YOU VERY MUCH!

I was searching for hours!
It worked into an stl file!

Love from Belgium
-Kitty

solved ? - check pascals answer as solution.

there is also the command
_Heightfield