Is there an easy way to perform a rigid body simulation in Grasshopper? By strange coincidence I found an image on the first Google search which brought up exactly what I want to do: put capsules in a bottle, but it was cinema 4D.
I’m pretty sure Blender does this sort of thing but I don’t really want to learn Blender, Grasshopper on the other hand
Has anyone used this: RhinoPhysics http://meshconsultants.ca/?p=874 it comes up as a threat with Norton but the website looks legit…
I’ve installed it and had a look and a read of some of the documentation but it appears to be rigid bodies as linkages etc? Collision detection with points and curves as far as I can see at the moment.
I need to look into it more. Looks like I’m going to have to do it the old fashioned way as I’m out of time.