Rigid bodies intersects- problem in Kangaroo


I have a problem. I want to use the Rigid Bodies command from Kangaroo, but two “bodies” instead of bounce form one to another they intersect (see the photo below).

will_it_stand_v2.3dm (1.5 MB) will_it_stand_v2.gh (17.9 KB)

do You guys maybe know why that happens?


You need to use SolidCollide.

will_it_stand_v2_2.gh (193.9 KB)

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@s.wac is right, but as I said in your other thread on this - if the aim is just to check if some solids already resting on each other are balanced, I’d do it more simply by checking the centres of mass lie within the supports.