Ridiculous BUGS

Rhino 8 SR12 2024-9-10

I have 2 blocks. When i try to move them by typing in Z coordinates, the scale somehow resets resulting in total mess.

When i type in some Z value:

Is it really that hard to make the most simple thing (9 value cells) to behave bugfree?

I remember this has always been plagued since the beginning!

Other bug is that when you have a block named aaa and try to rename it to AAA it is not possible unless you use blockedit plugin from the chinese guy where you can do it within his floating UI.

1 Like

blocks behave bad after oriend.3dm (1.8 MB)
note that i used orient command to position those blocks in the model. note that rotation values dont make any sense either.

Thanks, we’ll take a look.

In the meantime please use the BoxEdit panel for those transformations.