Rhinocommon - draw mesh backfaces a different color?

I see this useful example here: https://wiki.mcneel.com/developer/singlecolorbackfaces - is there a way to do the same thing in RhinoCommon? It looked like this was not exposed in DisplayPipelineAttributes but maybe I’m not looking in the right place.

Hi Andrew,

i wonder if you might do this via the display material properties, using a two sided material and eg. m.BackDiffuse


Thanks @clement that’s what I was looking for!!