Hello!
Just got a new job where I would like to do alot of schematics, plenty of 2D lines in a DWG.
The files I’m working on is required to be viewed on mobile as well.
I thought I could just use Rhino for this use and then use the mobile app, this workflow is perfect and all the functionality needed is in both the desktop and app!
The problem I’m facing when there’s alot of lines it starts to get laggy.
Tried the same file in other programs (BricsCAD for example) and its very responsive when moving and zooming. I even tried some other apps on mobile and even they were as resposive.
Maybe there’s not a fix to this but I’m curious, why does it differs this much between CAD programs?
Maybe I’m not using the correct program for what I’m trying to do, but Rhino has been so versatile for me trough the years so its always been my go to.
Hi @EDesign
I believe a solution like this could work great for both you and your client-> https://youtube.com/video/QXPoY4eezrs
It would allow you to easily share with your customer a 3d model, It will be crossplatform as It loads the 3d model in the web. browser.
Basically shortens the distance between your 3d model and your client by just 1 click.
If you would like something like this, please reach out to me via email : farouk.serragedine@gmail.com
Hope this helps or sparks some new ideas !
Farouk
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 16Gb)
.NET 7.0.7
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 11-7-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Primary OpenGL: NVIDIA GeForce RTX 4050 Laptop GPU (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-18-2024
Driver Version: 31.0.15.5123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6141 MB
I wonder if this model has an issue or if it’s importing correctly.
With V8 and default import settings, when I try to select one of the long linear sections it seems that there are a lot of possibly duplicate curves in the same place (Rhino asks me which I mean):
Side note: I are you trying to make hatches as @martinsiegrist asks? My comments assume that these model pieces represent “something” (I have no idea what).
I’ve seen reasonable performance (for modeling, not for visualization like raytracing, which I expect) on my woefully inadequate laptop for models which seem much more complicated than what’s being represented in yours.
It’s usually easier to discuss performance and how to improve it if the model is a more realistic use case.
In your example, it seems like instances would be the appropriate way to achieve that in a native model.
If it had to be imported as part of workflow from a tool in which what you showed us is actually the best way to create the model, a script could be written to make a conversion to something more streamlined within Rhino.
Pretty compact and versatile, any other recommendation which is widely used?
Company is using BricsCAD
I’ve seen some programs simplifies text to boxes in some cases to increase performance.
Not sure if Rhino tries to render all lines in the viewer and others exclude lines if they are overlapping each other. This could be the difference but I’m not sure, that’s why I’m asking