Hi,
Is there a way to get blurry reflections in the default rhino render?
-Owen
Hi,
Is there a way to get blurry reflections in the default rhino render?
-Owen
The only way to do it in V5 is with bump.
If you would be fine with blurring a texture map only and not the raytraced reflections from adjacent objects, you can blur an emap texture in a material or the environment HDR. You can also use the Brazil eval and Neon to do it right with glossy reflections in a Brazil material.
It was more the reflections of adjacent object that was the issue. Using a bump texture worked. I used a bitmap is there a procedural material that would work better for a sand blasted effect?
Yes, try the Noise texture (installed in Rhino 5). There are different types within this procedural and lots of options.