I’m reaching out to suggest an enhancement to the Rhino 8 texture panel that I believe could be beneficial. When we import an image into the texture panel for creating materials, we lack an in-built feature to apply a blur filter directly within the panel. This function could be helpful, especially for softening bump maps and simulating realistic light scattering effects on textured surfaces.
A blur filter could help soften the edges of high-contrast areas in bump maps, leading to more natural lighting effects and shadow transitions on rendered materials.
I’ve attached a screenshot of the current texture panel